Lot of new things for the 1.2 release!
We are really happy to announce a major update on Pyramid!
The 1.2 release introduces a difficulty system. We added a safe mode, in which there are no threat, so anybody can enjoy the adventure !
We also added a hard mode, in which there are more monsters and you only have two lifes, if you get caught twi, you lose !
Here is the complete changelog :
- Fixed artifacts near the button in the second anex
- Added an easy and hard mode
- Added lanterns in almost every interesting spot in the first level
- No more language selection screen. The language of the game is determined using the system language instead.
- Added a backlight in the exterior level to improve the vision in very dark environements
- (Hard Mode) Added a scary trigger with Anubis when getting out of the tent instead of looking at the Pyramid
- (Hard Mode) Reduced the delay before nightime
- (Hard Mode) Added Anubis in the exterior level that walks through a big part of the desert
- (Easy Mode) Completly removed Anubis (scary triggers and real Anubis)
- Replaced the splash screen of the studio
- Added details in the tent (small objects and photographs) to add more depth
- Fixed a bug where the lever of the bird in the small room would not appear when inserting it
- Fixed normals in the small room
We will now work on a save system since it has been a request from many people. Sadly it is a quite challenging feature to implement so it will be for the next update ! We are currently working on another secret project in which there is a save system so we will re-implement it in Pyramid very soon !
Thanks for reading and for your support !
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